Navigation
API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorFolderUtils.h |
| Include | #include "EditorFolderUtils.h" |
Syntax
class FEditorFolderUtils
Functions
| Type | Name | Description | |
|---|---|---|---|
| FName | GetLeafName
(
const FName& InPath |
Get the leaf name of a specified folder path | |
| FName | GetParentPath
(
const FName& InPath |
Get the parent path for the specified folder path | |
| bool | PathIsChildOf
(
const FString& PotentialChild, |
Check if the specified path is a child of the specified parent | |
| bool | PathIsChildOf
(
const FName& PotentialChild, |