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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorFileUtils
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/FileHelpers.h |
Include | #include "FileHelpers.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp |
static bool SaveMapDataPackages
&40;
UWorld &42; World,
bool bCheckDirty
&41;
Remarks
Saves packages which contain map data but are not map packages themselves. true if the data packages were saved.
Parameters
Name | Description |
---|---|
World | The world map data packages to be saved. |
bCheckDirty | If true, only packages that are dirty will be saved. |