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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorFileUtils
Description
Broadcasts the OnPrepareWorldsForExplicitSave event to allow validation and changes to worlds before they're saved. Used for Editor triggered explicit saves caused by user input such as ctrl+s, or clicking the save button. Changes to worlds include dirtying the world itself or affecting its ExternalActors through Adds/Removes/Edits.
| Name | PrepareWorldsForExplicitSave |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/FileHelpers.h |
| Include Path | #include "FileHelpers.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp |
static void PrepareWorldsForExplicitSave
(
TArray < UWorld * > Worlds
)
Parameters
| Name | Remarks |
|---|---|
| Worlds | A list of the worlds that will be broadcasted. |