Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > FEditorFileUtils > IsMapPackageAsset
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/FileHelpers.h |
Include | #include "FileHelpers.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp |
static bool IsMapPackageAsset
&40;
const FString & ObjectPath,
FString & MapFilePath
&41;
Remarks
Helper function used to decide whether a package name is a map package or not. Map packages aren't added to the additional package list. True if package is a map
Parameters
Name | Description |
---|---|
ObjectPath | The path to the package to test |
MapFilePath | OUT parameter that returns the map file path if it exists. |