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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorFileUtils
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsMapPackageAsset
(
const FString& ObjectPath |
Helper function used to decide whether a package name is a map package or not. | FileHelpers.h | |
static bool IsMapPackageAsset
(
const FString& ObjectPath, |
Helper function used to decide whether a package name is a map package or not. | FileHelpers.h |
IsMapPackageAsset(const FString &)
Description
Helper function used to decide whether a package name is a map package or not. Map packages aren't added to the additional package list.
| Name | IsMapPackageAsset |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/FileHelpers.h |
| Include Path | #include "FileHelpers.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp |
static bool IsMapPackageAsset
(
const FString & ObjectPath
)
True if package is a map
Parameters
| Name | Remarks |
|---|---|
| ObjectPath | The path to the package to test |
IsMapPackageAsset(const FString &, FString &)
Description
Helper function used to decide whether a package name is a map package or not. Map packages aren't added to the additional package list.
| Name | IsMapPackageAsset |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/FileHelpers.h |
| Include Path | #include "FileHelpers.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp |
static bool IsMapPackageAsset
(
const FString & ObjectPath,
FString & MapFilePath
)
True if package is a map
Parameters
| Name | Remarks |
|---|---|
| ObjectPath | The path to the package to test |
| MapFilePath | OUT parameter that returns the map file path if it exists. |