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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorFileUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FileHelpers.h |
| Include | #include "FileHelpers.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp |
static void FindAllSubmittablePackageFiles
&40;
TMap< FString, FSourceControlStatePtr > & OutPackages,
const bool bIncludeMaps
&41;
Remarks
Looks for source control submittable files in the known content paths on disk.
Parameters
| Name | Description |
|---|---|
| OutPackages | All found package filenames and their source control state |
| bIncludeMaps | If true, also adds maps to the list |