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Unreal Engine C++ API Reference > Editor > UnrealEd > FEditorFileUtils
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/FileHelpers.h |
Include | #include "FileHelpers.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp |
static bool AttemptUnloadInactiveWorldPackage
&40;
UPackage &42; PackageToUnload,
FText & OutErrorMessage
&41;
Remarks
Unloads the specified package potentially containing an inactive world. When returning false, OutErrorMessage is supplied with a display string describing the reason why the world could not be unloaded.