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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorDirectories
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorDirectories.h |
| Include | #include "EditorDirectories.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorDirectories.cpp |
void SaveLastDirectories&40;&41;
Remarks
Writes the current "LastDir" array back out to the config files