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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorDirectories
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorDirectories.h |
Include | #include "EditorDirectories.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorDirectories.cpp |
void LoadLastDirectories&40;&41;
Remarks
Initializes the "LastDir" array with default directories for loading/saving files