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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorDelegates
Type
typedef TMulticastDelegate_OneParam< void, const TArray < UObject * > & > FOnPreForceDeleteObjects
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include | #include "Editor.h" |
Remarks
Delegate type for when a user requested force deleting objects. The objects(s) will be deleted (no possibility to cancel), so implementations should delete references