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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorDelegates
Type
typedef TMulticastDelegate_TwoParams< void, UObject *, const TArray < AActor * > & > FOnNewActorsPlaced
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include | #include "Editor.h" |
Remarks
Delegate type for triggering when new actors are placed on to the viewport. Triggers before NewActorsDropped if placement is caused by a drop action