Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorDelegates
Type
typedef TMulticastDelegate_TwoParams< void, const TArray< UObject &42; > &, const TArray< AActor &42; > & > FOnNewActorsDropped
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include | #include "Editor.h" |
Remarks
Delegate type for triggering when new actors are dropped on to the viewport via drag and drop