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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorDelegates
Type
typedef TMulticastDelegate_TwoParams< void, const TArray < FAssetData > &, class UActorFactory * > FOnAssetDragStarted
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include | #include "Editor.h" |
Remarks
Delegate type for when a user starts dragging something out of content browser (can be multiple assets)