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A parameterless exec command that can be bound to hotkeys and menu items in the editor.
| Name | FEditorCommand |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdOptions.h |
| Include Path | #include "Preferences/UnrealEdOptions.h" |
Syntax
USTRUCT ()
struct FEditorCommand
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CommandName | FName | Preferences/UnrealEdOptions.h | ||
| Description | FString | Preferences/UnrealEdOptions.h | ||
| ExecCommand | FString | Preferences/UnrealEdOptions.h | ||
| Parent | FName | Preferences/UnrealEdOptions.h |