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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorCameraController
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/CameraController.h |
| Include | #include "CameraController.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/CameraController.cpp |
bool IsRotating() const
Remarks
True if this camera currently has rotational velocity True if this camera currently has rotational velocity.