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Unreal Engine C++ API Reference > Editor > UnrealEd > FEditorCameraController
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/CameraController.h |
Include | #include "CameraController.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/CameraController.cpp |
bool IsRotating&40;&41; const
Remarks
True if this camera currently has rotational velocity True if this camera currently has rotational velocity.