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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorBuildUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorBuildUtils.h |
| Include | #include "EditorBuildUtils.h" |
Syntax
static bBuildingNavigationFromUserRequest = false;
Remarks
Static variable to cache data about user request. navigation builder works in a background and we have to cache this information