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Unreal Engine C++ API Reference > Editor > UnrealEd > FEdMode
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EdMode.h |
Include | #include "EdMode.h" |
virtual bool SnapRotatorToGridOverride
&40;
FRotator & Rotation
&41;
Remarks
If this mode should override the snap rotation True if you have overridden the value
Parameters
Name | Description |
---|---|
Rotation | The Rotation Override |