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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEdMode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetCurrentTool
(
EModeTools InID |
EdMode.h | ||
void SetCurrentTool
(
FModeTool* InModeTool |
EdMode.h |
SetCurrentTool(EModeTools)
| Name | SetCurrentTool |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EdMode.h |
| Include Path | #include "EdMode.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EdMode.cpp |
void SetCurrentTool
(
EModeTools InID
)
SetCurrentTool(FModeTool *)
| Name | SetCurrentTool |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EdMode.h |
| Include Path | #include "EdMode.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EdMode.cpp |
void SetCurrentTool
(
FModeTool * InModeTool
)