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Unreal Engine C++ API Reference > Editor > UnrealEd > FEdMode
- FEdMode::ProcessEditDelete()
- IMeshPaintEdMode::ProcessEditDelete()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EdMode.h |
Include | #include "EdMode.h" |
virtual bool ProcessEditDelete&40;&41;