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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEdMode
- FEdMode::Initialize()
- FPhysicsDebugMode::Initialize()
- IMeshPaintEdMode::Initialize()
- FIKRetargetDefaultMode::Initialize()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EdMode.h |
| Include | #include "EdMode.h" |
virtual void Initialize&40;&41;