Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEdMode
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EdMode.h |
| Include | #include "EdMode.h" |
virtual bool GetOverrideCursorVisibility
&40;
bool & bWantsOverride,
bool & bHardwareCursorVisible,
bool bSoftwareCursorVisible
&41; const
Remarks
Get override cursor visibility settings