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Unreal Engine C++ API Reference > Editor > UnrealEd > FEdGraphUtilities
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h |
Include | #include "EdGraphUtilities.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp |
static void CopyPinDefaults
&40;
const UEdGraphNode &42; NodeFrom,
UEdGraphNode &42; NodeTo
&41;
Remarks
Copy pin default values between nodes for any pins with matching names