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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEdGraphUtilities
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h |
| Include | #include "EdGraphUtilities.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp |
static bool CanImportNodesFromText
&40;
const UEdGraph &42; DestinationGraph,
const FString & TextToImport
&41;
Remarks
Can we import nodes from this text ?
Parameters
| Name | Description |
|---|---|
| DestinationGraph | The target graph to place the imported nodes in |
| TextToImport | The text representation of the nodes to import |