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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FDragTool_ActorFrustumSelect
- FDragTool::EndDrag()
- FDragTool_ActorFrustumSelect::EndDrag()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/DragTool_FrustumSelect.h |
| Include | #include "DragTool_FrustumSelect.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/DragTool_FrustumSelect.cpp |
virtual void EndDrag&40;&41;
Remarks
Ends a mouse drag behavior (the user has let go of the mouse button).