Navigation
API > API/Editor > API/Editor/UnrealEd
Type
typedef TBaseDelegate_TwoParams< EEditorBuildResult , UWorld *, FName > FDoEditorBuildDelegate
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorBuildUtils.h |
| Include | #include "EditorBuildUtils.h" |
Remarks
Delegate for performing a custom editor build.