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API > API/Editor > API/Editor/UnrealEd
| Name | FDisplayedAssetEntryInfo |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h |
| Include Path | #include "SSkeletonWidget.h" |
Syntax
class FDisplayedAssetEntryInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SSkeletonWidget.h | |||
FDisplayedAssetEntryInfo
(
UObject* InAsset, |
SSkeletonWidget.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimAsset | UObject * | SSkeletonWidget.h | ||
| NewSkeleton | USkeleton * | SSkeletonWidget.h | ||
| RemapAsset | UObject * | SSkeletonWidget.h |
Functions
Protected
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< FDisplayedAssetEntryInfo > Make
(
UObject* InAsset, |
SSkeletonWidget.h |