| bDoubleSidedOpaqueCloth |
bool |
|
Animation/DebugSkelMeshComponent.h |
|
| bDrawBinormals |
bool |
|
Animation/DebugSkelMeshComponent.h |
|
| bDrawClothPaintPreview |
bool |
|
Animation/DebugSkelMeshComponent.h |
|
| bDrawMesh |
bool |
|
Animation/DebugSkelMeshComponent.h |
|
| bDrawNormals |
bool |
|
Animation/DebugSkelMeshComponent.h |
|
| bDrawTangents |
bool |
|
Animation/DebugSkelMeshComponent.h |
|
| bFlipNormal |
bool |
|
Animation/DebugSkelMeshComponent.h |
|
| ClothingSimDataIndexWhenPainting |
int32 |
|
Animation/DebugSkelMeshComponent.h |
|
| ClothingSimIndices |
TArray< uint32 > |
|
Animation/DebugSkelMeshComponent.h |
|
| ClothingVisiblePropertyValues |
TArray< float > |
|
Animation/DebugSkelMeshComponent.h |
|
| PropertyViewMax |
float |
|
Animation/DebugSkelMeshComponent.h |
|
| PropertyViewMin |
float |
|
Animation/DebugSkelMeshComponent.h |
|
| SkinnedNormals |
TArray< FVector3f > |
|
Animation/DebugSkelMeshComponent.h |
|
| SkinnedPositions |
TArray< FVector3f > |
|
Animation/DebugSkelMeshComponent.h |
|