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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FDataTableEditorUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/DataTableEditorUtils.h |
| Include | #include "DataTableEditorUtils.h" |
static TArray < UScriptStruct * > GetPossibleStructs()
Remarks
Returns all script structs that can be used as a data table row. This only includes loaded ones