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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FDataTableEditorUtils
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/DataTableEditorUtils.h |
Include | #include "DataTableEditorUtils.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/DataTableEditorUtils.cpp |
static void CacheDataTableForEditing
&40;
const UDataTable &42; DataTable,
TArray< FDataTableEditorColumnHeaderDataPtr > & OutAvailableColumns,
TArray< FDataTableEditorRowListViewDataPtr > & OutAvailableRows
&41;
Remarks
Reads a data table and parses out editable copies of rows and columns