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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FCustomizableTextObjectFactory
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Factories.h |
| Include | #include "Factories.h" |
virtual void UpdateObjectName
(
UClass * ObjectClass,
UObject * InParent,
FName & InOutObjName
)
Remarks
Provide the opportunity to change the name during import