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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FCustomizableTextObjectFactory
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Factories.h |
| Include | #include "Factories.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp |
static void ClearObjectNameUsage
&40;
UObject &42; InParent,
FName InName
&41;
Remarks
Util to ensure that InName is a valid name for a new object within InParent. Will rename any existing object within InParent if it is called InName.