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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FCustomizableTextObjectFactory
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Factories.h |
Include | #include "Factories.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp |
bool CanCreateObjectsFromText
&40;
const FString & TextBuffer
&41; const
Remarks
Determine if it is possible to create objects from the specified TextBuffer