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Unreal Engine C++ API Reference > Editor > UnrealEd > FCustomizableTextObjectFactory
- FCustomizableTextObjectFactory::CanCreateClass()
- FBodySetupObjectTextFactory::CanCreateClass()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Factories.h |
Include | #include "Factories.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp |
virtual bool CanCreateClass
&40;
UClass &42; ObjectClass,
bool & bOmitSubObjs
&41; const
Remarks
Return true if the an object of type ObjectClass is allowed to be created; If false is returned, the object and subobjects will be ignored.