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Unreal Engine C++ API Reference > Editor > UnrealEd > FCurveTableEditorUtils
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/CurveTableEditorUtils.h |
Include | #include "CurveTableEditorUtils.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/CurveTableEditorUtils.cpp |
static void BroadcastPostChange
&40;
UCurveTable &42; DataTable,
ECurveTableChangeInfo Info
&41;