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API > API/Editor > API/Editor/UnrealEd
Copy options structure for CopyActorProperties
| |
|
| Name |
FCopyOptions |
| Type |
struct |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include Path |
#include "Editor.h" |
Syntax
struct FCopyOptions
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Implicit construction for an options enumeration |
Editor.h |
|
Variables
Public
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Check whether we can copy the specified property |
Editor.h |
|