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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FConsolidationResults
- FGCObject::AddReferencedObjects()
- FConsolidationResults::AddReferencedObjects()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ObjectTools.h |
| Include | #include "ObjectTools.h" |
virtual void AddReferencedObjects
&40;
FReferenceCollector & Collector
&41;
Remarks
FGCObject interface; Serialize any object references