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API > API/Editor > API/Editor/UnrealEd
| Name | FConsolidateToolWindow |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/ConsolidateWindow.h |
| Include Path | #include "ConsolidateWindow.h" |
Syntax
class FConsolidateToolWindow
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetInstance | TWeakPtr< SConsolidateToolWidget > | A pointer to an existing instance of our Widget (if any) | ConsolidateWindow.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Attempt to add the provided objects to the consolidation panel; Only adds objects which are compatible with objects already existing within the panel, if any | ConsolidateWindow.h | ||
| Determine the compatibility of the passed in objects with the objects already present in the consolidation panel | ConsolidateWindow.h |