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Unreal Engine C++ API Reference > Editor > UnrealEd > FConsolidateToolWindow
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/ConsolidateWindow.h |
Include | #include "ConsolidateWindow.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/ConsolidateWindow.cpp |
static bool DetermineAssetCompatibility
&40;
const TArray< UObject &42; > & InProposedObjects,
TArray< UObject &42; > & OutCompatibleObjects
&41;
Remarks
Determine the compatibility of the passed in objects with the objects already present in the consolidation panel true if all of the passed in objects are compatible, false otherwise
Parameters
Name | Description |
---|---|
InProposedObjects | Objects to check compatibility with vs. the objects already present in the consolidation panel |
OutCompatibleObjects | [out]Objects from the passed in array which are compatible with those already present in the consolidation panel, if any |