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API > API/Editor > API/Editor/UnrealEd
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/ConsolidateWindow.h |
Include | #include "ConsolidateWindow.h" |
Syntax
class FConsolidateToolWindow
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddConsolidationObjects
(
const TArray< UObject* >& InObjects, |
Attempt to add the provided objects to the consolidation panel; Only adds objects which are compatible with objects already existing within the panel, if any |
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bool | DetermineAssetCompatibility
(
const TArray< UObject* >& InProposedObjects, |
Determine the compatibility of the passed in objects with the objects already present in the consolidation panel |
Constants
Name | Description |
---|---|
WidgetInstance | A pointer to an existing instance of our Widget (if any) |