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API > API/Editor > API/Editor/UnrealEd
Name
FConsolidateToolWindow
Type
class
Header File
/Engine/Source/Editor/UnrealEd/Public/ConsolidateWindow.h
Include Path
#include "ConsolidateWindow.h"
Syntax
class FConsolidateToolWindow
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Constants
Name
Type
Remarks
Include Path
WidgetInstance
TWeakPtr < SConsolidateToolWidget >
A pointer to an existing instance of our Widget (if any)
ConsolidateWindow.h
Functions
Static
Name
Remarks
Include Path
Unreal Specifiers
Attempt to add the provided objects to the consolidation panel; Only adds objects which are compatible with objects already existing within the panel, if any
ConsolidateWindow.h
Determine the compatibility of the passed in objects with the objects already present in the consolidation panel
ConsolidateWindow.h