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Executor for Unreal console commands
| Name | FConsoleCommandExecutor |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Toolkits/FConsoleCommandExecutor.h |
| Include Path | #include "Toolkits/FConsoleCommandExecutor.h" |
Syntax
class FConsoleCommandExecutor : public IConsoleCommandExecutor
Implements Interfaces
Functions
Public
Overridden from IConsoleCommandExecutor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AllowHotKeyClose() |
Toolkits/FConsoleCommandExecutor.h | ||
virtual bool AllowMultiLine() |
Toolkits/FConsoleCommandExecutor.h | ||
virtual bool Exec
(
const TCHAR* Input |
Toolkits/FConsoleCommandExecutor.h | ||
virtual FText GetDescription() |
Toolkits/FConsoleCommandExecutor.h | ||
virtual FText GetDisplayName() |
Toolkits/FConsoleCommandExecutor.h | ||
| Toolkits/FConsoleCommandExecutor.h | |||
virtual FText GetHintText() |
Toolkits/FConsoleCommandExecutor.h | ||
virtual FInputChord GetHotKey() |
Toolkits/FConsoleCommandExecutor.h | ||
virtual FInputChord GetIterateExecutorHotKey() |
Toolkits/FConsoleCommandExecutor.h | ||
virtual FName GetName() |
Toolkits/FConsoleCommandExecutor.h | ||
virtual void GetSuggestedCompletions
(
const TCHAR* Input, |
Toolkits/FConsoleCommandExecutor.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName StaticName() |
Toolkits/FConsoleCommandExecutor.h |