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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FComponentVisualizer
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h |
| Include | #include "ComponentVisualizer.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/ComponentVisualizer.cpp |
static void NotifyPropertiesModified
(
UActorComponent * Component,
const TArray < FProperty * > & Properties,
EPropertyChangeType::Type PropertyChangeType
)
Remarks
Notify that many component properties have been modified