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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FComponentVisualizer
Deprecated * Please use the FComponentPropertyPath::GetComponent() to retrieve a component pointer from a property name path.
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h |
| Include | #include "ComponentVisualizer.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/ComponentVisualizer.cpp |
static UActorComponent &42; GetComponentFromPropertyName
&40;
const AActor &42; CompOwner,
const FPropertyNameAndIndex & Property
&41;
Remarks
Get a component pointer from the property name