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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FComponentPropertyPath
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
ComponentVisualizer.h |
|
|
|
ComponentVisualizer.h |
|
FComponentPropertyPath()
| |
|
| Name |
FComponentPropertyPath |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h |
| Include Path |
#include "ComponentVisualizer.h" |
FComponentPropertyPath()
FComponentPropertyPath(const UActorComponent *)
| |
|
| Name |
FComponentPropertyPath |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h |
| Include Path |
#include "ComponentVisualizer.h" |
FComponentPropertyPath
(
const UActorComponent * Component
)