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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FCompilerResultsLog
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InternalLogMessage
(
FName MessageID, |
Kismet2/CompilerResultsLog.h | ||
void InternalLogMessage
(
FName MessageID, |
Kismet2/CompilerResultsLog.h |
InternalLogMessage(FName, const TSharedRef< FTokenizedMessage > &, const TArray< UEdGraphNode * > &)
| Name | InternalLogMessage |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h |
| Include Path | #include "Kismet2/CompilerResultsLog.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/CompilerResultsLog.cpp |
void InternalLogMessage
(
FName MessageID,
const TSharedRef < FTokenizedMessage > & Message,
const TArray < UEdGraphNode * > & SourceNodes
)
InternalLogMessage(FName, const TCHAR *, const TSharedRef< FTokenizedMessage > &, ArgTypes...)
| Name | InternalLogMessage |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h |
| Include Path | #include "Kismet2/CompilerResultsLog.h" |
template<typename... ArgTypes>
void InternalLogMessage
(
FName MessageID,
const TCHAR * Format,
const TSharedRef < FTokenizedMessage > & Message,
ArgTypes... Args
)