Navigation
API > API/Editor > API/Editor/UnrealEd
| Name | FCompilerRelevantNodeLink |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
Syntax
struct FCompilerRelevantNodeLink
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCompilerRelevantNodeLink
(
UK2Node* InNode, |
Kismet2/BlueprintEditorUtils.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LinkedPin | UEdGraphPin * | Kismet2/BlueprintEditorUtils.h | ||
| Node | UK2Node * | Kismet2/BlueprintEditorUtils.h |