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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/IPropertyAccessCompiler.h |
| Include | #include "IPropertyAccessCompiler.h" |
Syntax
struct FCompiledPropertyAccessHandle
Remarks
Handle used to describe property accesses that have been compiled.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | GetBatchId () |
Get the index of the batch. | |
| int32 | GetId () |
Get the index into the batch. | |
| bool | IsValid () |
Check this handle for validity. |