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API > API/Editor > API/Editor/UnrealEd
| Name | FChildActorComponentEditorUtils |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/ChildActorComponentEditorUtils.h |
| Include Path | #include "Kismet2/ChildActorComponentEditorUtils.h" |
Syntax
class FChildActorComponentEditorUtils
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool ContainsChildActorSubtreeNode
(
const TArray< TSharedPtr< FSCSEditorTreeNode > >& InNodePtrs |
Returns true if any array element belongs to a child actor template | Kismet2/ChildActorComponentEditorUtils.h | |
static void FillChildActorContextMenuOptions
(
UToolMenu* Menu, |
Populates the given menu with additional options if the given SCS editor tree node represents a Child Actor node | Kismet2/ChildActorComponentEditorUtils.h | |
static void FillComponentContextMenuOptions
(
UToolMenu* Menu, |
Populates the given menu with options for the given Child Actor component | Kismet2/ChildActorComponentEditorUtils.h | |
static EChildActorComponentTreeViewVisualizationMode GetChildActorTreeViewVisualizationMode
(
UChildActorComponent* ChildActorComponent, |
Returns the component-specific visualization mode for the given child actor component | Kismet2/ChildActorComponentEditorUtils.h | |
static TSharedPtr< FSCSEditorTreeNode > GetOuterChildActorComponentNode
(
TSharedPtr< const FSCSEditorTreeNode > InNodePtr |
Returns the child actor component root node of a child actor subtree | Kismet2/ChildActorComponentEditorUtils.h | |
static EChildActorComponentTreeViewVisualizationMode GetProjectDefaultTreeViewVisualizationMode() |
Returns the default visualization mode for child actors in a component tree view | Kismet2/ChildActorComponentEditorUtils.h | |
static bool IsChildActorNode
(
TSharedPtr< const FSCSEditorTreeNode > InNodePtr |
Returns true if the given SCS editor tree node is a child actor node | Kismet2/ChildActorComponentEditorUtils.h | |
static bool IsChildActorSubtreeNode
(
TSharedPtr< const FSCSEditorTreeNode > InNodePtr |
Returns true if the given SCS editor tree node belongs to a child actor template | Kismet2/ChildActorComponentEditorUtils.h | |
static bool IsChildActorTreeViewExpansionEnabled() |
Returns whether child actor tree view expansion is enabled in project settings | Kismet2/ChildActorComponentEditorUtils.h | |
static bool ShouldExpandChildActorInTreeView
(
UChildActorComponent* ChildActorComponent, |
Whether to expand the given child actor component in a component tree view | Kismet2/ChildActorComponentEditorUtils.h | |
static bool ShouldShowChildActorNodeInTreeView
(
UChildActorComponent* ChildActorComponent, |
Whether the Child Actor should be shown in a component tree view for the given component | Kismet2/ChildActorComponentEditorUtils.h |