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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FCanDeleteAssetResult
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Editor.h | |||
FCanDeleteAssetResult
(
const FCanDeleteAssetResult& |
Editor.h | ||
| Editor.h |
FCanDeleteAssetResult()
| Name | FCanDeleteAssetResult |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include Path | #include "Editor.h" |
FCanDeleteAssetResult()
FCanDeleteAssetResult(const FCanDeleteAssetResult &)
| Name | FCanDeleteAssetResult |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include Path | #include "Editor.h" |
FCanDeleteAssetResult
(
const FCanDeleteAssetResult &
)
FCanDeleteAssetResult(FCanDeleteAssetResult &&)
| Name | FCanDeleteAssetResult |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include Path | #include "Editor.h" |
FCanDeleteAssetResult
(
FCanDeleteAssetResult &&
)