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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/CameraController.h |
| Include | #include "CameraController.h" |
Syntax
class FCameraControllerUserImpulseData
Remarks
FCameraControllerUserImpulseData
Wrapper structure for all of the various user input parameters for camera movement
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | MoveForwardBackwardImpulse | Scalar user input for moving forwards (positive) or backwards (negative) | |
| float | MoveRightLeftImpulse | Scalar user input for moving right (positive) or left (negative) | |
| float | MoveUpDownImpulse | Scalar user input for moving up (positive) or down (negative) | |
| float | RotatePitchImpulse | Scalar user input for pitching up (positive) or down (negative) | |
| float | RotatePitchVelocityModifier | Velocity modifier for pitching up (positive) or down (negative) | |
| float | RotateRollImpulse | Scalar user input for rolling clockwise (positive) or counter-clockwise (negative) | |
| float | RotateRollVelocityModifier | Velocity modifier for rolling clockwise (positive) or counter-clockwise (negative) | |
| float | RotateYawImpulse | Scalar user input for turning right (positive) or left (negative) | |
| float | RotateYawVelocityModifier | Velocity modifier for turning right (positive) or left (negative) | |
| float | ZoomOutInImpulse | Scalar user input for increasing FOV (zoom out, positive) or decreasing FOV (zoom in, negative) |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Constructor |